Computer Animation students have been buzzing with activity in the studio as they dive into foundational animation techniques. First-year animators have been mastering the classic walk cycle, beginning with traditional paper-and-pencil methods to understand the fundamentals of movement before bringing their work into the digital space. After honing human walk cycles, students are now applying those same principles to four-legged characters, expanding both their skills and creative range. In the coming weeks, they’ll continue building their animation toolkit with lessons on jumps, takes, lip-sync, and rigging.
Meanwhile, second-year students are advancing into 3D animation, using professional software like Maya to create walk cycles in a three-dimensional environment. Soon, they’ll begin assembling their portfolios, showcasing their strongest work and storytelling abilities. From hand-drawn frames to polished 3D animations, it’s an exciting time in the studio—and this is just the beginning.